joah.tech

My Resume

08 Aug 2023

About Me

Hey! I’m Joah. I am a software engineer with 3+ years of professional experience in the games industry. I have worked at multiple companies, on multiple titles for slot games, card games, and keno games! I love games, art, and programming. This passion has led me to a career that I love, and a fun hobby. In my personal time I have participated in several game jams, and always have some personal projects that I’m working on.

Skills:

  • Unity3D, Godot, Git, Octopus, Bamboo, Docker
  • C#, Python, HTML, Javascript/Typescript, Java, and more
  • Continuous Integration & Delivery
  • Learning and adapting to any new tool or framework
  • Takes ownership over what is given, with the goal of maintaining and improving
  • Accepts and gives opinions candidly, with the goal of reaching the best decision no matter the situation

Experience

Draftkings - Software Engineer

July 2022 - Now
Currently I am on a small team of developers focused on supporting and improving the infrastructure used to create and deploy our iGaming casino games. Since starting I have taken responsibility of the process for deploying these games and shipped hundreds of updates to our catalog.

Grover Gaming - Game Developer

July 2020 - June 2022
I worked as the main developer of a small studio team, and worked on multiple slot and keno style games. The studio team consisted of 3 artists, 2 QA testers, and a producer. We remastered the company’s best selling game in Unity. My team and I maintained effectiveness while working remotely for 6 months during quarantine because of Covid-19.


Education

University of North Carolina Charlotte

  • Charlotte, NC
  • BS Computer Science
  • August 2017 - May 2020
  • Minor in mathematics. Concentration in Software, Systems, & Networks.
  • Participated in Game Development Club, placed second in Quarantine Game Jam.

Nash Community College

  • Rocky Mount, NC
  • Associate in Science
  • August 2015 - May 2017
  • Took Intro to Programming classes, Physics, Calculus I - V, Technical Communication.